"What? Don't think I can do that?"

Personality


Jazz is quiet, independent, and will face most challenges sent her way. From pickpocketing to finishing her plate, if someone says she can't do it, she'll prove them wrong, usually while staring them down the entire time with a deadpan look on her face. This serious exterior often drives others away from her, making it difficult for Jazz to make new friends. However, if someone decides to stick around and match her stubbornness, they'd find there's someone worth knowing deep down. Buried beneath the tomboyish clothes and rough exterior is a girl who loves Jasmine flowers, tea, and food. A lot of food, actually.

Jazz isn't the easiest friend to make, though, and it takes a lot of patience to get on her good side. It's sometimes hard to tell if she's having a good day or not with how monotone her voice can be. Oftentimes you'll have to look at her actions, not listen to her words. While the best days can be picked out with emotion creeping into her voice, generally good days are highlighted by a distinct lack of pickpocketing, and perhaps a faint smile here and there. Bad days will find her being scolded by Chance, bandaged arms, and a desire to lay about the entire day afterwards. Jazz's mind is stuck in the past, and she'll often do risky things to keep her head in the present. From parkour to using her speed to jump across tall heights, she loves those thrilling moments that really make her feel alive! These are often the times she'll be caught smiling. Jazz is also easy to annoy, making it harder others to get close to her.

Appearance


Jazz is 4'11ft and has a fit, androgynous build. She has a short scar on her nose, and a snaggletooth. She likes wearing greens, blacks, and whites, and only wears casual clothing unless she's forced to wear something else. She prefers to wear shorts. She doesn't mind wearing dresses, but only if it's around close friends. She often wears arm bandages due to her self destructive behavior.

Trivia


  • Playlist
  • Her magic is in the Augmentation Class, so she can run at high speeds
  • She has a bow & arrow he likes to carry with her
  • She's left handed
  • Lives in Unity City with Chance
  • Master skill of pick pocketing and shooting arrows with precision
  • Her favorite subject is history
  • If you let her, Jazz will go on and on about how things worked ages ago with the Narix
  • Refuses to learn how to drive
  • Secretly likes dancing, and likes to dance when she's alone
  • Parkour is something she finds fun to do!
  • Loves comedy and horror films
  • Only allows close friends to call her Jasmine
  • She almost always has a pack of pockies on her
  • Her favorite drink is jasmine tea
  • Allergic to bees
  • She lives a secret double life. On days she's arguing with Chance, she goes out and hangs out with Ace
  • With how much Ace has taught her to use her bow, and with how he acts, Jazz wouldn't be surprised if he wanted to to take out someone. Whether she'd do it or not though she doesn't know or care enough right now

Drawing Notes


  • She likes to keep her hair short, so the longest it can be is just below her shoulders
  • Bandages are optional but preferred. The bandages can be bloody
  • Bow and arrow are optional
  • Keep in mind her height if she's drawn with another character

Relationships


Chance

Jazz generally thinks of Chance in a good light, but gets tired of the bickering

Ace

Jazz likes going to Ace's when she's tired of Chance. She likes the free food and archery lessons. She thinks Ace knows a bit too much though

Backstory


Content Warning: This backstory contains parent death, a car crash, and mentions of self destructive behavior.

Jazz had always stayed with her mother, Elaina, growing up. She never did get to meet her dad. He left them shortly after she was born. Jazz grew close to her mother and loved picking flowers with her, specifically jasmine flowers. Jazz learned that was her mom's favorite flower, and that she was named after it. When Jasmine was around 9, she and her mom were driving home after getting some flower seeds. Elaina's car was hit, and only Jazz made it out of the wreck. It took her years to get use to going into a car again, and she kept having the feeling like a crash was going to happen again.

Jazz was put in an orphanage and started going by her nickname instead of her actual name. At the orphanage she spent her time reading books. Jazz was fascinated with history, the Narix, and how people use to hunt. She made her own bow and arrow out of sticks and strings and loved playing around with it. She was able to keep it hidden from the orphanage staff. Even though she did make a friend or two, she mostly kept to herself while there. She did get in trouble sometimes when she was with her friends. Especially when she found out she could run at high speeds. She often stole snacks for herself.

Jazz was never adopted, so she stayed with her friends in the orphanage. She became more interested in how the Great War happened, and how the Narix lived. While that did keep her occupied, she become more and more tired of living there. Jazz had started taking her frustration out on herself by hitting trees. She'd bandage herself up by the time she got back, and would tell anyone who asked that she just had a small injury and handled it herself. She went out to town and used her speed to her advantage. She'd often pickpocket whenever she could, and steal money so she could get something nice to eat, or buy something she wanted to get. If she was asked where she got anything new, Jazz would just say she helped people out. She never thought she was caught by anyone for years. Not until someone came and actually adopted her. She was surprised to hear it since she never really heard about an adult getting adopted. Jazz said goodbye to her friends, packed her stuff, and was led to a house. She was surprised to find out the one who adopted her wasn't the one she was going to live with.

Jazz quickly learned that a gang known as the Blackjacks had adopted her, and she was living with one of the higher ups named Chance. She didn't mind helping them since they got her out of the orphanage, though she couldn't really be bothered to do much now that she had a home to call her own. She did take interest in the work Chance did due to hearing how the Blackjacks were the one to start the war all those years ago. On her good days, Jazz spends her time helping the Blackjacks heists, and on bad days, she's frustrating Chance by injuring herself and laying around all day.

One day, Jazz got fed up with arguing with Chance. She bolted out the door and went into town for some fresh air. She didn't realize that someone had been watching her work with Chance over the past few weeks. once Jazz was alone and in a quiet place, she was confronted by Ace, who gave her an interesting offer. He'd teach her how to hone her archery skills as long as Chance or any of the Blackjacks hear about it. Jazz asked to add in somewhere to stay while she's tired of being around Chance, and of course free food along with it. The two of them agreed, and Ace began training her.

n days she's not getting along with Chance, Jazz will sneak off to Ace's house and hang out with him. She likes the training sessions with Ace, and has become more skillful with her bow. She's heard of how Ace, and his sister Clover, talk bad about the Blackjacks, and sometimes wonder exactly what they may be planning, but as long as she has a roof over her head and food to eat, Jazz doesn't care enough to ask.